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freakinerd
Glenn Entis, the EA VP and Chief visual/technical officer for EA says that Final Fantasy graphics are unrealistic.

"Better graphics isn't enough. If you just increase the polygons, you will end up with better-looking characters, but that doesn't mean they'll look more "realistic." You need to improve the motion physics. And you also need to improve gameplay".

This point was made by EA VP and Chief visual/technical officer Glenn Entis. He is also a former CEO at Dreamworks Interactive and a Academy Award winner. During a games summit in Montreal, he used Final Fantasy as an example.

"Final Fantasy, the modelling fidelity was really better than the motion fidelity. In other words, when you looked at the models, they signalled an expectation to the audience that the motion couldn't deliver upon".

And probably as a result of this, we can now all hate Mr. Entis and all EA games for this. I can already see the chaos that is happening right now on Final Fantasy and rpg forums everywhere as a result of this. But apparently at some point he is right. The heroine in FFXII for example, has a very sharp and focus face,almost unaffected by her actions and the visual surroundings. In the PS2, cut-scenes and characters have a much higher polygon rate on their faces to express motions in a better way, like in FFXII.

EA, on the other hand, has been hard at work to not only make characters photo-realistic, they're also making them move realistically.
Paradox886
Wow, okay. Maybe this guy has a bit of a point but...FF graphics rule! There are some scenes that you look at and you could almost believe that it was a photo. In fact, the graphics of FF are one of the main attractions to the games for me (graphics, music, and story line/character development). I don't even know if it would be better if they were more realistic. There's something about the graphics that make the world "too perfect" but it's that majesty and beauty that attracts me to the graphics of the game.
katsuya-chan
Yeah, FF graphics are never perfect.

FF7, dude. FF7.

In X-2 Yuna's hair glitched through her shoulders, Rikku walked into walls.

And they all looked like totally different in the cutscenes!
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